Black - Crew Neck Sweatshirt
A crew neck sweatshirt that combines quality and value. In a unisex style these school sweatshirts are designed for girls and boys thanks to the universal fit that suits everybody.
School Uniform sizes
Please us the below guide to help you measure your child correctly.
We recommend measuring your child and taking actual body measurements to find your child’s clothing size, instead of using their age. Measuring correctly will help you select the best fit first time, avoid having to return and reorder and reduces the delivery mileage of your uniform – it all helps to save our planet!
Read below for our guide on how to measure your child.
No shoes, feet together and standing on a flat on a level floor. Measure from the top of the head to the ground.
Measure around the base of the neck where the collar sits.
Measure the chest at the fullest part, placing the tape measure under the arms.
Measure around the waist at the natural waistline, usually the smallest part.
Measure around the hips at the widest part.
Measure with shoes on from the crotch to where trousers normally end.
Measure from under the belly button to the desired length.
Sports PE Hoodie
Our sports hoodies are listed with an age guide and a chest size. We recommend you measure your child to ensure the most accurate fit.
Sizes available as per the guide below.
- Age 3/4 to fit child with 24” chest
- Age 5/6 to fit child with 27” chest
- Age 7/8 to fit child with 28” chest
- Age 9/11 to fit child with 32” chest
- XS to fit child with 34” chest
Please see below for a guide to joggers which we sell by age– the table below indicates the actual size of the waist when the jogger waistband is not being worn (relaxed ) and the waist size when it fully stretched/expanded.
Your uniform crests are embroidered by our skilled team in Oxfordshire, UK
Embroidery thread conscientiously sourced
We use Madeira thread for your embroideries. Madeira adheres to the Global Organic Textile Standards (GOTS). Their dyestuffs are non-toxic to workers, the environment and the end user - before, during and after production.